Game Design and Maths Mastery

ONLINE Senior Maths and Programming Camp for Years 3 to 11

19-23 July 2021

 

Is your child an enthusiastic gamer? Interested in coding? Or wants to understand the wider powers of computing? This camp is designed to turn gamers into programmers, take coders to the next level and provide a broad understanding of computing.  

Game design and development requires skilled programming, an imaginative mind and the determination to create a compelling online environment to draw in gaming enthusiasts. This camp is designed to offer avid gamers, coders or any child more broadly interested in computing, with the essential foundation knowledge and skills to become a programmer. For those with an existing knowledge of coding, this camp will build on those skills to take programming to the next level.

In Programming, pupils will use the Java-like programming language, Processing, to develop a computer game and will practice with:

  • conditional operators and boolean logic

  • functions and loops

  • the basics of Object-Oriented programming. To make the game character move, pupils will apply the knowledge they acquire about geometrical vectors that are represented as instances of the PVector class

Places are limited, please register your interest HERE.  

In Maths, all year groups will have two daily classes, one about the mathematics of games and the second about problem solving when children will tackle different levels of UKMT challenges from the Primary Maths Challenge and International Kangaroo up to more senior levels looking at Combinatorics, Number Theory and Senior UKMT challenges.

Here are more details of what will be studied by each Year group:

Years 3-4

Game design: mathematical games are an excellent example of tasks that combine serious learning with enjoyment. We will examine a wide variety of games that our pupils can play through which they will gain a good understanding of what a winning strategy is. Participants will analyse a series of games using important mathematical tools and concepts including graphs, invariants and symmetry. In problem solving, pupils will tackle questions from the UKMT Primary maths Challenge and International Kangaroo.

Years 5-6

Game design: pupils will study the mathematics of games and symmetries, including how to find winning strategies and finding and learning about algorithms that can help. In problem solving children will look at Combinatorics, Number Theory and Geometry.

Years 7-9

Game design: pupils will study the mathematics of games and symmetries, including how to find winning strategies and finding and learning about algorithms that can help. In problem solving children will look at Combinatorics, Number Theory and Algorithms.

Years 10-11

Game design: pupils will study games that rely upon randomness and learn all about Markov chains. Pupils will also study Game Theory and its application in business and in times of war. In problem solving, children will learn about Probabilities, Graphs and Recursions.

Format and fees for the senior online camp:

  • class sizes are six pupils or fewer of similar age and ability
  • each day runs for six hours with four one hour classes and strategic breaks from the screen between them
  • class times are: 10.00-11.00, 11.30-12.30, 13.30-14.30, 15.00-16.00
  • all classes are interactive, using Zoom, with pupils solving problems with the teacher and with each other  
  • pupils must have a PC or laptop (Windows or Mac OS) with a camera and mic and a stable internet connection.
  • fees are £500 for five days.  Bookings of fewer days are not possible for this camp

Places are limited, please register your interest HERE.