Distance Detectives: Unravelling the World's Secrets,
One Measurement at a Time

Junior STEM Camp for ages 4.5 to 8.5  

29 July - 2 August 2024: Face to Face at Queen’s Gate House,

65-67 Queen's Gate, SW7 5JS


We invite children to take part in a hands-on exploration of distances and perimeters. Participants of this camp will:

  • explore how to select units for measuring and work with various measuring tools
  • learn about the distance between two points, between a point and a straight line and between two shapes in general
  • work out the perimeters of rectilinear shapes
  • discover how to estimate the circumference of a circle using regular polygons
  • investigate ways to measure distances on a cube and on a sphere

Format and fees for the junior face to face camp (Reception to Year 3, ages 4.5 to 8.5):

  • small groups of similar age and experience. Pupil to teacher ratio is 6 to 1
  • five days from Monday to Friday from either 9am to 12pm or 1pm to 4pm 
  • fees are £450 for all five days. It is not possible to join for a shorter period

Places are limited, please register your interest HERE.  

In Maths and Problem Solving we will be playing games and tackling puzzles, both being essential to early intellectual development. We use these to great effect with this age group to stimulate each child's interest in logic and the real life practicalities of maths. The primary function of any game is to provide a natural learning process, help develop powers of analysis and encourage memorisation of new information. Games also help the development of logical processes and spatial reasoning, while working on numerical puzzles with their peers is an enjoyable way for younger children to grow into a fuller understanding of mathematics.

As well as this daily session in Maths, children joining this camp will also have a Science class each day during which they will work on a project to learn the basics of electronics and engineering. Each child can take their completed project home to demonstrate what they have learned and achieved.

As usual this camp also features Coding and Chess:

Coding helps children develop algorithmical thinking. Working in the block-based programming environment, pupils learn how animations and computer games are created, how they carry out ‘instructions’ and what happens when this goes wrong, leading to an understanding of how to ‘debug’.

Chess - this venerable game teaches logic, focus, tactics, strategy and gamesmanship. Our classes support beginners through to young masters .

This is a five day camp that runs from 9am to 12pm or 1pm to 4pm - but not both. Each three hour day is divided into classes on the topics above with comfort breaks and opportunities to stop for drinks and a snack.

Learning groups are very small with a pupil to teacher ratio of 6 to 1. They are tailored for each child’s age and level of experience with the subject to provide appropriate levels of simplicity or complexity.

Places are limited, please register your interest HERE.