All our camps are underpinned by the study and understanding of maths and programming. In Maths we’ll be looking at the world of geometry and the various branches of maths it relates to. In Programming, whether your child is already a confident coder or just starting out, we will create the most appropriate small study group for them, based on their age and experience.
Each day of the camp is designed to educate, enlighten and entertain. Studying around the subjects of Geometry, Electronics and Robotics, children regularly change classroom, teacher and subject during the day. Each child can take their completed Science project home to demonstrate what they have learned and achieved.
Participants also benefit from a pupil to teacher ratio of six to one with each group of participants being taught in their own separate classroom to maximise the learning opportunity.
In Electronics and Robotics, children aged 8 to 10 will programme autonomous robots as well as building a Film Projector:
The science of using a light to project an image is at the heart of this camp’s science project. While children are more used to seeing still and motion pictures appear on a backlit screen, they are always fascinated by how slides and films can be shown by using back projection.
Starting with laser cut components, pupils will assemble their very own projector, understanding how to power an internal light. The light is channeled through the projector towards a set of slides which can be projected onto a ‘screen’, be it a piece of white paper or the wall.
For extra fun, the model hand held projector has an old fashioned ‘movie reel’ mounted on top to give it a retro look. Once completed, children can take their projects home to enjoy them and show off what they have learned.
During the camp children aged 11 and over will build a Smart Chameleon Lamp:
Robots come in all different shapes and sizes and in this camp our senior pupils will build and programme a static robot that works as a smart lamp as well as a night light.
Pupils will assemble a robotics lamp from its components comprising an LED strip for illumination, a microprocessor to be programmed, batteries and sensors so the robot can ‘see’ its surroundings.
This particular robot is designed to be sensitive to colour. If a person approaches wearing a red T shirt, the lights on the robot lamp will turn red. A yellow item of closing in will produce a yellow glow and so on.
The robot’s success in reacting to colours is of course dependent on its correct assembly, positioning of its sensors and being properly programmed, all of which will be taught during the camp.
The lamp has a soft glow that makes it useful as bedside night light. Once completed, children can take their projects home to enjoy and show off what they have learned.
In Maths we will explore the world of Geometry and the areas of maths it relates to. By year groups, participants will study:
Years 3-5
Pupils will learn about different kinds of symmetry, the properties of symmetrical shapes and the uses of symmetry in games, with children drawing their own tessellations.
Years 6-8
Studying with the dynamic geometry software GeoGebra, pupils will create gothic windows and other beautiful designs, in order to understand the symmetries in games and geometry. Children will learn the properties of quadrilaterals, drawing an animated kite and designing their own tessellations.
Year 9-10
Join a journey in science through time, go back thousands of years, open the book of Euclid and redraw and animate his figures using the dynamic geometry software GeoGebra. We will prove famous theorems and apply these to reveal the secrets of complex figures.
Year 11-12
What is the heart-shape curve you can see in a teacup? How can an elliptical prison-yard help to find hidden treasure? Pupils will learn the dynamic geometry software GeoGebra so they can draw curves, animate motions and find their Cartesian and polar equations. We will also work out the properties of famous curves by using algebra and calculus. By bringing curves alive, we will turn Sixth form Maths into fun!
Format and fees for the senior face to face camp:
- pupil to teacher ratio of 6:1
- participants are taught in small groups, tailored by similarity of age and ability, in individual classrooms
- camp times: 10am to 3pm
- or from 9am for an extra hour of problem solving and/or from 3pm to 4pm with our chess class. There is a supplement of £25 for each additional class booked so a week of extra maths or chess is £125 per subject
- fees are £595 for five days. It is not possible to join for a shorter period