The themes of our Junior camps are not without ambition. This October our camp participants will become young scientists and astronauts who head into outer space to learn about conditions there and how they compare with life on Earth. We will look at the Apollo projects and travel both within the Earth and into space to discover many fascinating facts about distance, time and speed, and discuss several ways to help save our planet. More specifically we’ll look at:
an introduction to the concept of positions of the earth, our solar system and the “Milky Way” galaxy in space using a model
an introduction to the concept of the earth’s atmosphere, its protective functions, structure and height - learning through fun exercises
distance, time and speed including:
a study of travel on earth and in space, comparing different modes of transport by travel time
an introduction to the concept of scale in maps
developing the skills of using scale in games about modelling our solar system
the distance from the earth to the moon
the relationships between the sizes of the sun and the planets, relationships between the distances from planets in the solar system to the sun
interesting facts about the planets of the solar system including:
the flight to Saturn and the study of deep space
the phases of the moon
what satellites are and what they do
the secrets of the stars and constellations
Children will also work with binary numbers through coding tasks such as ‘Decode the Space Robot’. With the use of this new skill, pupils will then create their own cartoon about the Earth and space!
Our aim is to help children towards solving problems, using logic and creative thinking and beginning to see what lies behind the ‘magic’ of Maths and Coding!
In Maths and Problem Solving we will be playing games and tackling puzzles, both being essential to early intellectual development. We use these to great effect with this age group to stimulate each child's interest in logic and the real life practicalities of maths. The primary function of any game is to provide a natural learning process, help develop powers of analysis and encourage memorisation of new information. Games also help the development of logical processes and spatial reasoning, while working on numerical puzzles with their peers is an enjoyable way for younger children to grow into a fuller understanding of mathematics.
Programming will be taught during this camp because it helps children develop algorithmical thinking as they study how to code. Pupils will learn how animations and computer games are programmed, how they carry out ‘instructions’ and what happens when this goes wrong, leading to an understanding of how to ‘debug’.
In Chess, the primary goal for the youngest and newest players will be to learn the basic rules of chess and begin playing. More advanced players will be coached in strategy and tactics and how to improve their game. To develop a child’s interest in chess, we present it as an exciting game of protecting one’s kingdom and its inhabitants. Research shows that playing chess regularly helps children achieve better results in maths and sciences, enhances language skills and memory and, most importantly, improves decision making which is why many countries teach it as a part of the school curriculum.
Format and fees for the junior face to face camp (Reception to Year 3):
- small groups of similar age and experience. Pupil to teacher ratio is 5 to 1
- five days from Monday to Friday from either 9am to 12pm or 1pm to 4pm
fees are £420 for all five days. It is not possible to join for a shorter period